Framed Ink Book

Framed Ink


  • Author : Marcos Mateu-Mestre
  • Publisher : Titan Publishing Company
  • Release Date : 2011
  • Genre: Cartooning
  • Pages : 128
  • ISBN 10 : 0857681117

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Framed Ink Excerpt :

Comic illustrations.

Framed Ink 2 Book

Framed Ink 2


  • Author : Marcos Mateu-Mestre
  • Publisher : Unknown
  • Release Date : 2020-12-18
  • Genre: Uncategoriezed
  • Pages : 128
  • ISBN 10 : 1624650538

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Framed Ink 2 Excerpt :

The highly anticipated follow-up to Framed Ink from Marcos Mateu-Mestre, Framed Ink 2 provides insight into another compositional tool that Marcos uses every day to create his amazing artwork--the energy within the working frame. In each piece of art, regardless of its format, one must consider essential factors such as the push-pull, tension-relaxation, pressure-release, balance and imbalance that happen inside the working area to support our storytelling. All of these factors apply in any aspect ratio, whether it be horizontal, vertical or square, each a format to consider when working in the movie, gaming, animation and graphic novel industries, which in our day and age can be presented through a variety of outlets such as a movie theater, home theater, social media and a number of personal devices. Marcos encourages and educates us on how not to be limited by the format but to embrace and rise to the challenge of designing for each format. A perfect accompaniment to his prior releases Framed Ink, Framed Perspective Vol. 1 and Vol. 2 and Framed Drawing Techniques, this book will take a reader's knowledge base to the next level and allow them to build on their expertise as an effective visual storyteller.

Framed Drawing Techniques Book

Framed Drawing Techniques


  • Author : Marcos Mateu-Mestre
  • Publisher : Unknown
  • Release Date : 2019
  • Genre: Computer drawing
  • Pages : 136
  • ISBN 10 : 1624650406

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Framed Drawing Techniques Excerpt :

No matter what stage artists are in their careers, "it's necessary to look toward the future eager to learn and to be better every day," writes artist and best-selling author Marcos Mateu-Mestre (Framed Ink, Framed Perspective Vol. 1 & 2) in his latest book, Framed Drawing Techniques, which is packed with opportunities to do just that. In exquisite and thoughtful detail, Mateu-Mestre lays out distinct approaches to drawing in the book's chapters--The Ballpoint Pen, Graphite Pencil, The Digital Way, and The Gray Scale--outlining the benefits and challenges of each, and specific digital editing techniques that can be applied to one's work in all the mediums to achieve the greatest results. Alongside his important technical lessons, on everything from depicting reflected light on a character's hair to how to add rain to dramatize a scene, is Mateu-Mestre's awe-inspiring artwork, which serves to educate and motivate artists of all levels to discover what incredible storytelling is possible with a single pen or pencil (or tablet).

Framed Perspective Vol  1 Book

Framed Perspective Vol 1


  • Author : Marcos Mateu-Mestre
  • Publisher : Unknown
  • Release Date : 2016-09
  • Genre: ART
  • Pages : 228
  • ISBN 10 : 1624650309

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Framed Perspective Vol 1 Excerpt :

Perspective is a discipline often set aside when it comes to general art study, though it is essential to master in order to produce any piece of art that is and feels realistic. As intimidating as perspective may seem, best-selling author and artist Marcos Mateu-Mestre delivers each lesson in an accessible and informative way that takes the mystery out of achieving successful scenes.

Framed Perspective Vol  2 Book

Framed Perspective Vol 2


  • Author : Marcos Mateu-Mestre
  • Publisher : Unknown
  • Release Date : 2016-06-01
  • Genre: Art
  • Pages : 120
  • ISBN 10 : 1624650325

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Framed Perspective Vol 2 Excerpt :

Building on the foundation established with the first book in the series, Framed Perspective 2 guides artists through the challenging tasks of projecting shadows in proper perspective on a variety of environments and working with characters in perspective set in particular situation or setting. Author and artist Marcos Mateu-Mestre reveals the many techniques and mechanics he has used to become proficient in such endeavors, including using anatomy, shadows, and clothing folds to define the shape and volume of characters within an environment. He also shares how to effectively observe a model or object to extract the right amount of information to then translate it into an impactful graphic and visual image, the goal of every visual storyteller.

Perspective  for Comic Book Artists Book
Score: 3.5
From 6 Ratings

Perspective for Comic Book Artists


  • Author : David Chelsea
  • Publisher : Watson-Guptill
  • Release Date : 1997-10-01
  • Genre: Art
  • Pages : 178
  • ISBN 10 : 9780823005673

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Perspective for Comic Book Artists Excerpt :

This clever book teaches artists the unique skill of drawing perspective for spectacular landscapes, fantastic interiors, and other wildly animated backgrounds to fit comic-strip panels.

Shadowline  Revised and Expanded  Book

Shadowline Revised and Expanded


  • Author : Iain McCaig
  • Publisher : Simon and Schuster
  • Release Date : 2021-11-16
  • Genre: Art
  • Pages : 256
  • ISBN 10 : 9781647224929

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Shadowline Revised and Expanded Excerpt :

A stunning collection from renowned artist Iain McCaig, now expanded with sixteen pages of bonus content from this expert craftsman and storyteller. "What is Shadowline? It is the place where things meet: light and shadows, hope and despair, good and evil. It is, to me, the most interesting place to hunt for stories." So begins this stunningly realized and beautifully rendered retrospective showcasing work from master storyteller and artist Iain McCaig. McCaig is best known for his work as a principal designer on the three Star Wars prequels, including the iconic characters Queen Amidala and Darth Maul, as well as his work on many major motion pictures, television, and video games. His touch can be seen in such acclaimed films as Terminator 2, Hook, Francis Ford Coppola's Dracula, Interview with a Vampire, and Harry Potter and the Goblet of Fire. Shadowline presents a stunning portfolio of more than two decades of McCaig's masterful concept designs and storyboards, cover art and illustrations, as well as his private sketchbooks and personal paintings, all woven together within the confines of an engrossing, otherworldly journey to his creative realm: Shadowline. . ICONIC CHARACTERS: Discover visionary designs for Queen Amidala, Darth Maul, and other beloved characters across film and pop culture PRIVATE SKETCHBOOKS: More than a retrospective of McCaig’s film work, Shadowline contains dozens of images from the artist’s personal archive CREATIVE PROCESS: At the heart of Shadowline is a supernatural story that gives readers insight into the artist’s creative process LEARN TO DRAW: Features instruction in how to draw and make art REVISED AND EXPANDED: Includes bonus content featuring pieces from McCaig’s work on Guardians of the Galaxy, The Avengers, and more.

How to Draw Noir Comics Book

How to Draw Noir Comics


  • Author : Shawn Martinbrough
  • Publisher : Unknown
  • Release Date : 2007
  • Genre: Black
  • Pages : 144
  • ISBN 10 : OCLC:1285659099

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How to Draw Noir Comics Excerpt :

Graphic La 2nd Edition Book

Graphic La 2nd Edition


  • Author : Robh Ruppel
  • Publisher : Unknown
  • Release Date : 2021-06-29
  • Genre: Art
  • Pages : 176
  • ISBN 10 : 1624650589

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Graphic La 2nd Edition Excerpt :

Ink Book
Score: 3.5
From 6 Ratings

Ink


  • Author : Hal Duncan
  • Publisher : Del Rey
  • Release Date : 2009-06-24
  • Genre: Fiction
  • Pages : 544
  • ISBN 10 : 9780307496195

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Ink Excerpt :

Hal Duncan shattered the boundaries between genres with his stunning debut novel, Vellum, which shocked with the boldness of its ideas, seduced with the sensual beauty of its prose, and astonished with its imaginative sweep. Now Duncan returns with another epic tour de force that surpasses all expectations. Once, in the depths of prehistory, they were human. But in a moment of brutal transfiguration, they became unkin, beings who possessed the power to alter reality by accessing the Vellum: a realm of eternity containing every possibility, every paradox, every heaven . . . and every hell. The Vellum became a battleground where forces of order and chaos fought across time and space. The ultimate weapon in that bloody war spanning through history and myth, dreams and memory, was The Book of All Hours, a legendary tome within which the blueprint for all reality is inscribed, a volume long lost amid the infinite folds of the Vellum. Until, in 2017, it was found by Reynard Carter, a young man with the blood of unkin in his veins. Until Phreedom Messenger and her brother, Thomas, were swept up in an archetypal dance of death and rebirth. Until a hermit named Seamus Finnan found the courage to re-forge his broken soul, and a self-proclaimed angel called Metatron unleashed a plague of AI bitmites. Now, in the aftermath of the apocalypse, several survivors search desperately for the remnants of themselves scattered across the Vellum like torn pages, determined to use the blood of the unkin to rewrite The Book of All Hours, and to forge a new destiny for themselves and all humanity. Reality will never be the same.

The History of Ink Book

The History of Ink


  • Author : Thaddeus Davids
  • Publisher : New York : T. Davids
  • Release Date : 1860
  • Genre: HISTORY
  • Pages : 128
  • ISBN 10 : UOM:39015008964283

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The History of Ink Excerpt :

The author of this volume on the history of ink owned one of the largest American ink companies prior to the Civil War.

Professional Storyboarding Book

Professional Storyboarding


  • Author : Sergio Paez
  • Publisher : Taylor & Francis
  • Release Date : 2013
  • Genre: Performing Arts
  • Pages : 274
  • ISBN 10 : 9780240817705

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Professional Storyboarding Excerpt :

Storyboarding is a very tough business, and many, if not most board artists struggle to make a decent living. A new storyboarder really needs to have their wits about them and have some professional savvy to survive in this very tough, competitive field. Storyboarding: Rules of Thumb offers highly illustrative examples of basic storyboarding concepts, as well as sound, career-oriented advice for the new artist. This book also features a number of veteran storyboard artists sharing their experiences in the professional world. * Includes exercises, case studies, and interviews with leading professionals - grounded with practical advice and experienced step-by-step workflows. * Great for beginner to intermediate storyboard artists; explore the basic principles of storyboarding including design, composition and color as well as panel to panel storytelling and page to page storytelling. * Breaks down what new professionals can expect on the business-side of the artform - from an experienced professional artist.

Designing Creatures and Characters Book

Designing Creatures and Characters


  • Author : Marc Taro Holmes
  • Publisher : Penguin
  • Release Date : 2016-10-12
  • Genre: Art
  • Pages : 194
  • ISBN 10 : 9781440344091

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Designing Creatures and Characters Excerpt :

All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design • Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. • Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. • Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. • Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes

How to Draw Book
Score: 5
From 1 Ratings

How to Draw


  • Author : Scott Robertson
  • Publisher : Unknown
  • Release Date : 2013
  • Genre: Art
  • Pages : 208
  • ISBN 10 : 1933492732

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How to Draw Excerpt :

Provides instruction on drawing objects and environments from the imagination, constructing accurate perspective grids, and experimenting with various mediums.