MPEG V Book

MPEG V


  • Author : Kyoungro Yoon
  • Publisher : Academic Press
  • Release Date : 2015-02-24
  • Genre: Computers
  • Pages : 210
  • ISBN 10 : 9780124202030

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MPEG V Excerpt :

This book is the first to cover the recently developed MPEG-V standard, explaining the fundamentals of each part of the technology and exploring potential applications. Written by experts in the field who were instrumental in the development of the standard, this book goes beyond the scope of the official standard documentation, describing how to use the technology in a practical context and how to combine it with other information such as audio, video, images, and text. Each chapter follows an easy-to-understand format, first examining how each part of the standard is composed, then covers intended uses and applications for each particular effect. With this book, you will learn how to: Use the MPEG-V standard to develop applications Develop systems for various use cases using MPEG-V Synchronize the virtual world and real world Create and render sensory effects for media Understand and use MPEG-V for the research of new types of media related technology and services The first book on the new MPEG-V standard, which enables interoperability between virtual worlds and the real world Provides the technical foundations for understanding and using MPEG-V for various virtual world, mirrored world, and mixed world use cases Accompanying website features schema files for the standard, with example XML files, source code from the reference software and example applications

MediaSync Book

MediaSync


  • Author : Mario Montagud
  • Publisher : Springer
  • Release Date : 2018-03-26
  • Genre: Computers
  • Pages : 679
  • ISBN 10 : 9783319658407

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MediaSync Excerpt :

This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users’ perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences.

Innovative Technology based Solutions for Primary  Secondary and Tertiary STEM Education Book

Innovative Technology based Solutions for Primary Secondary and Tertiary STEM Education


  • Author : Cristina Hava Muntean
  • Publisher : Paragon Publishing
  • Release Date : 2019-09-23
  • Genre: Uncategoriezed
  • Pages : 344
  • ISBN 10 : 9781782227144

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Innovative Technology based Solutions for Primary Secondary and Tertiary STEM Education Excerpt :

This book presents innovative technology-enhanced learning solutions for STEM education proposed by the EU Horizon 2020-funded NEWTON project by first highlighting the benefits and limitations of existing research work, e- learning systems and case studies that embedded technology in the teaching and learning process. NEWTON’s proposed innovative technologies and pedagogies include adaptive multimedia and multiple sensorial media, virtual reality, fabrication and virtual labs, gamification, personalisation, game-based learning and self-directed learning pedagogies. The main objectives are to encourage STEM education among younger generations and to attract students to STEM subjects, making these subjects more appealing and interesting. Real life deployment of NEWTON technologies and developed educational materials in over 20 European educational institutions at primary, secondary and tertiary levels demonstrated statistical significant increases in terms of learner satisfaction, learner motivation and knowledge acquisition.

Fundamentals and Evolution of MPEG 2 Systems Book

Fundamentals and Evolution of MPEG 2 Systems


  • Author : Jan Van der Meer
  • Publisher : John Wiley & Sons
  • Release Date : 2014-03-20
  • Genre: Technology & Engineering
  • Pages : 464
  • ISBN 10 : 9781118875940

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Fundamentals and Evolution of MPEG 2 Systems Excerpt :

This book describes the fundamentals and details of MPEG-2Systems technology Written by an expert in the field, this book examines the MPEG-2system specification as developed in the early 1990’s, aswell as its evolution into the fourth edition of the MPEG-2 systemsstandard, published in 2013. While MPEG-2 systems will continue toevolve further, this book describes the MPEG-2 system functionalityas of October 2013. Furthermore, relevant background information isprovided. The discussion of MPEG-2 system functionality requiresknowledge of various fundamental issues, such as timing, andsupported content formats. Therefore also some basic information onvideo and audio coding is provided, including their evolution. Alsoother content formats supported in MPEG-2 systems are described, asfar as needed to understand MPEG-2 systems. Ordered logically working from the basics and backgroundthrough to the details and fundamentals of MPEG-2 transport streamsand program streams Explores important issues within the standardization processitself Puts the developments on MPEG-2 systems into historicperspective Includes support of 3D Video and transport of AVC, SVC andMVC Concludes with additional issues such as real-time interface,delivery over IP networks and usage by application standardizationbodies Predicts a continuing promising future for MPEG-2 transportstreams

Future Generation Information Technology Book

Future Generation Information Technology


  • Author : Tai-hoon Kim
  • Publisher : Springer
  • Release Date : 2011-12-03
  • Genre: Computers
  • Pages : 436
  • ISBN 10 : 9783642271427

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Future Generation Information Technology Excerpt :

This book comprises selected papers of the Third International Conference on Future Generation Information Technology, FGIT 2011, held in Jeju Island, Korea, in December 2011. The papers presented were carefully reviewed and selected from numerous submissions and focuse on the various aspects of advances in information technology. They were selected from the following 13 conferences: ASEA 2011, BSBT 2011, CA 2011, CES3 2011, DRBC 2011, DTA 2011, EL 2011, FGCN 2011, GDC 2011, MulGraB 2011, SecTech 2011, SIP 2011 and UNESST 2011.

Multimedia Applications  Services and Techniques   ECMAST 99 Book

Multimedia Applications Services and Techniques ECMAST 99


  • Author : Helmut Leopold
  • Publisher : Springer
  • Release Date : 2003-06-26
  • Genre: Computers
  • Pages : 580
  • ISBN 10 : 9783540487579

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Multimedia Applications Services and Techniques ECMAST 99 Excerpt :

The liberalisation in the telecommunication market and thus the advent of competition has had a tremendous impact on business in this area. New operators have started to offer telecommunication services in competition with the classical national network operators. This in turn will have an impact on the market share, the tariff structure, the Quality of Service (QoS) and the services offered to the end customers. A way to maintain or increase revenue for network operators is to additionally offer new services to the customers. The final target is a so-called "Full Service Network (FSN)", which is capable of offering all types of bi-directional multimedia services. The provisioning of new telecommunication services in general and new multimedia services in particular is made possible by the availability of several new technologies as well as through advances in standardisation. R&D policies world-wide but especially in Europe have forced the development of new networking technologies such as ATM, xDSL and HFC as well as new video technologies as defined by DVB and DAVIC.

Image and Video Compression Standards Book

Image and Video Compression Standards


  • Author : Vasudev Bhaskaran
  • Publisher : Springer Science & Business Media
  • Release Date : 2012-12-06
  • Genre: Computers
  • Pages : 454
  • ISBN 10 : 9781461561996

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Image and Video Compression Standards Excerpt :

New to the Second Edition: offers the latest developments in standards activities (JPEG-LS, MPEG-4, MPEG-7, and H.263) provides a comprehensive review of recent activities on multimedia enhanced processors, multimedia coprocessors, and dedicated processors, including examples from industry. Image and Video Compression Standards: Algorithms and Architectures, Second Edition presents an introduction to the algorithms and architectures that form the underpinnings of the image and video compressions standards, including JPEG (compression of still-images), H.261 and H.263 (video teleconferencing), and MPEG-1 and MPEG-2 (video storage and broadcasting). The next generation of audiovisual coding standards, such as MPEG-4 and MPEG-7, are also briefly described. In addition, the book covers the MPEG and Dolby AC-3 audio coding standards and emerging techniques for image and video compression, such as those based on wavelets and vector quantization. Image and Video Compression Standards: Algorithms and Architectures, Second Edition emphasizes the foundations of these standards; namely, techniques such as predictive coding, transform-based coding such as the discrete cosine transform (DCT), motion estimation, motion compensation, and entropy coding, as well as how they are applied in the standards. The implementation details of each standard are avoided; however, the book provides all the material necessary to understand the workings of each of the compression standards, including information that can be used by the reader to evaluate the efficiency of various software and hardware implementations conforming to these standards. Particular emphasis is placed on those algorithms and architectures that have been found to be useful in practical software or hardware implementations. Image and Video Compression Standards: Algorithms and Architectures, emSecond Edition uniquely covers all major standards (JPEG, MPEG-1, MPEG-2, MPEG-4, H.261, H.263) in a simple and tutorial manner, wh

Multimedia Image and Video Processing Book

Multimedia Image and Video Processing


  • Author : Ling Guan
  • Publisher : CRC Press
  • Release Date : 2017-12-19
  • Genre: Technology & Engineering
  • Pages : 828
  • ISBN 10 : 9781439830871

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Multimedia Image and Video Processing Excerpt :

As multimedia applications have become part of contemporary daily life, numerous paradigm-shifting technologies in multimedia processing have emerged over the last decade. Substantially updated with 21 new chapters, Multimedia Image and Video Processing, Second Edition explores the most recent advances in multimedia research and applications. This edition presents a comprehensive treatment of multimedia information mining, security, systems, coding, search, hardware, and communications as well as multimodal information fusion and interaction. Clearly divided into seven parts, the book begins with a section on standards, fundamental methods, design issues, and typical architectures. It then focuses on the coding of video and multimedia content before covering multimedia search, retrieval, and management. After examining multimedia security, the book describes multimedia communications and networking and explains the architecture design and implementation for multimedia image and video processing. It concludes with a section on multimedia systems and applications. Written by some of the most prominent experts in the field, this updated edition provides readers with the latest research in multimedia processing and equips them with advanced techniques for the design of multimedia systems.

The MXF Book Book
Score: 5
From 1 Ratings

The MXF Book


  • Author : Nick Wells
  • Publisher : Taylor & Francis
  • Release Date : 2013-06-26
  • Genre: Performing Arts
  • Pages : 414
  • ISBN 10 : 9781136068386

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The MXF Book Excerpt :

Written by a top team of industry professionals, this must-have guide will introduce you to everything you'll need to know about MXF. The MXF Book introduces and explains the MXF standard and helps engineers write MXF applications. The book also explains the reasons behind many details of the specification documents.

Manual Oficial Cinelerra CV Book

Manual Oficial Cinelerra CV


  • Author : Cinelerra CV Team
  • Publisher : Рипол Классик
  • Release Date : 2023-01-28
  • Genre: History
  • Pages : null
  • ISBN 10 : 9785872774013

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Manual Oficial Cinelerra CV Excerpt :

Multimedia Streaming in SDN NFV and 5G Networks Book

Multimedia Streaming in SDN NFV and 5G Networks


  • Author : Alcardo Barakabitze
  • Publisher : John Wiley & Sons
  • Release Date : 2022-12-06
  • Genre: Technology & Engineering
  • Pages : 276
  • ISBN 10 : 9781119800811

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Multimedia Streaming in SDN NFV and 5G Networks Excerpt :

Multimedia Streaming in SDN/NFV and 5G Networks A comprehensive overview of Quality of Experience control and management of multimedia services in future networks In Multimedia Streaming in SDN/NFV and 5G Networks, renowned researchers deliver a high-level exploration of Quality of Experience (QoE) control and management solutions for multimedia services in future softwarized and virtualized 5G networks. The book offers coverage of network softwarization and virtualization technologies, including SDN, NFV, MEC, and Fog/Cloud Computing, as critical elements for the management of multimedia services in future networks, like 5G and 6G networks and beyond. Providing a fulsome examination of end-to-end QoE control and management solutions in softwarized and virtualized networks, the book concludes with discussions of probable future challenges and research directions in emerging multimedia services and applications, 5G network management and orchestration, network slicing and collaborative service management of multimedia services in softwarized networks, and QoE-oriented business models. The distinguished authors also explore: Thorough introductions to 5G networks, including definitions and requirements, as well as Quality of Experience management of multimedia streaming services Comprehensive explorations of multimedia streaming services over the internet and network softwarization and virtualization in future networks Practical discussions of QoE management using SDN and NFV in future networks, as well as QoE management of multimedia services in emerging architectures, including MEC, ICN, and Fog/Cloud Computing In-depth examinations of QoE in emerging applications, 5G network slicing architectures and implementations, and 5G network slicing orchestration and resource management Perfect for researchers and engineers in multimedia services and telecoms, Multimedia Streaming in SDN/NFV and 5G Networks will also earn a place in the libraries of graduate and senior underg

Multimedia Systems  Standards  and Networks Book

Multimedia Systems Standards and Networks


  • Author : Atul Puri
  • Publisher : CRC Press
  • Release Date : 2000-03-22
  • Genre: Technology & Engineering
  • Pages : 653
  • ISBN 10 : 9780824741563

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Multimedia Systems Standards and Networks Excerpt :

Describes ITU H H.323 and H.324, H.263, ITU-T video, and MPEG-4 standards, systems, and coding; IP and ATM networks; multimedia search and retrieval; image retrieval in digital laboratories; and the status and direction of MPEG-7.

User Centric Media Book

User Centric Media


  • Author : Federico Alvarez
  • Publisher : Springer
  • Release Date : 2012-11-28
  • Genre: Computers
  • Pages : 161
  • ISBN 10 : 9783642351457

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User Centric Media Excerpt :

This book constitutes the thoroughly refereed post-conference proceedings of the Second International Conference, UCMedia 2010, which was held in Palma, Mallorca, Spain, in September 2010, accompanied by the 4th InterMedia Open Forum Workshop (IMOF). After a thorough review process 16 conference and 3 workshop papers were selected for inclusion in the book. The papers are grouped in topical sections on: personalised access to multimedia content; search and retrieval of networked multimedia content; multimedia, AMP, and user experience; video quality perception and user quality of experience; user generated content; content distribution; and content summarisation.

The SAGE Handbook of Digital Technology Research Book
Score: 3
From 2 Ratings

The SAGE Handbook of Digital Technology Research


  • Author : Sara Price
  • Publisher : SAGE
  • Release Date : 2013-07-31
  • Genre: Social Science
  • Pages : 512
  • ISBN 10 : 9781446287088

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The SAGE Handbook of Digital Technology Research Excerpt :

Research on and with digital technologies is everywhere today. This timely, authoritative Handbook explores the issues of rapid technological development, social change, and the ubiquity of computing technologies which have become an integrated part of people's everyday lives. This is a comprehensive, up-to-date resource for the twenty-first century. It addresses the key aspects of research within the digital technology field and provides a clear framework for readers wanting to navigate the changeable currents of digital innovation. Main themes include: - Introduction to the field of contemporary digital technology research - New digital technologies: key characteristics and considerations - Research perspectives for digital technologies: theory and analysis - Environments and tools for digital research - Research challenges Aimed at a social science audience, it will be of particular value for postgraduate students, researchers and academics interested in research on digital technology, or using digital technology to undertake research.

Interactive 3D Multimedia Content Book

Interactive 3D Multimedia Content


  • Author : Wojciech Cellary
  • Publisher : Springer Science & Business Media
  • Release Date : 2012-01-06
  • Genre: Computers
  • Pages : 296
  • ISBN 10 : 9781447124979

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Interactive 3D Multimedia Content Excerpt :

The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example applications based on the proposed approach. The final chapter discusses some important ethical issues related to the widespread use of virtual environments in everyday life. The book provides ready to use solutions for many important problems related to the creation of interactive 3D multimedia applications and will be a primary reading for researchers and developers working in this domain.