WarCraft Archive Book
Score: 4
From 8 Ratings

WarCraft Archive


  • Author : Richard A. Knaak
  • Publisher : Simon and Schuster
  • Release Date : 2006-10-24
  • Genre: Fiction
  • Pages : 625
  • ISBN 10 : 9781416525820

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WarCraft Archive Excerpt :

A player's omnibus of four original tales traces the game's backstory, from the arrival of the Burning Legion demonic army on the diverse world of Azeroth to the ongoing battle for supremacy between warring kingdoms, in a compendium that includes the titles, Day of the Dragon, Lord of the Clans, The Last Guardian, and Blood and Honor. Original. 25,000 first printing.

WarCraft War of the Ancients Archive Book
Score: 4.5
From 7 Ratings

WarCraft War of the Ancients Archive


  • Author : Richard A. Knaak
  • Publisher : Simon and Schuster
  • Release Date : 2007-12-11
  • Genre: Fiction
  • Pages : 740
  • ISBN 10 : 9781416552031

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WarCraft War of the Ancients Archive Excerpt :

Based on the record-shattering computer game, the complete War of the Ancients trilogy is collected in one volume, and includes The Well of Eternity, The Demon Soul, and The Sundering. Original.

Warcraft  Of Blood and Honor Book
Score: 4.5
From 4 Ratings

Warcraft Of Blood and Honor


  • Author : Chris Metzen
  • Publisher : Simon and Schuster
  • Release Date : 2000-12-01
  • Genre: Fiction
  • Pages : 129
  • ISBN 10 : 9780743418973

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Warcraft Of Blood and Honor Excerpt :

A Simon & Schuster eBook. Simon & Schuster has a great book for every reader.

Diablo Archive Book

Diablo Archive


  • Author : Richard A. Knaak
  • Publisher : Simon and Schuster
  • Release Date : 2008-07-08
  • Genre: Fiction
  • Pages : 757
  • ISBN 10 : 9781416576990

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Diablo Archive Excerpt :

An anthology of the first three Diablo novels includes Legacy of Blood, The Black Road, and The Kingdom of Shadow, and is complemented by the original eBook title, Demonsbane, in which a warrior, the sole survivor of a massacre, is driven to avenge his fallen comrades. Original. 35,000 first printing.

The Warcraft Civilization Book

The Warcraft Civilization


  • Author : William Sims Bainbridge
  • Publisher : MIT Press
  • Release Date : 2012-09-21
  • Genre: Games & Activities
  • Pages : 256
  • ISBN 10 : 9780262288378

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The Warcraft Civilization Excerpt :

An exploration of the popular online role-playing game World of Warcraft as a virtual prototype of the real human future. World of Warcraft is more than a game. There is no ultimate goal, no winning hand, no princess to be rescued. WoW is an immersive virtual world in which characters must cope in a dangerous environment, assume identities, struggle to understand and communicate, learn to use technology, and compete for dwindling resources. Beyond the fantasy and science fiction details, as many have noted, it's not entirely unlike today's world. In The Warcraft Civilization, sociologist William Sims Bainbridge goes further, arguing that WoW can be seen not only as an allegory of today but also as a virtual prototype of tomorrow, of a real human future in which tribe-like groups will engage in combat over declining natural resources, build temporary alliances on the basis of mutual self-interest, and seek a set of values that transcend the need for war. What makes WoW an especially good place to look for insights about Western civilization, Bainbridge says, is that it bridges past and future. It is founded on Western cultural tradition, yet aimed toward the virtual worlds we could create in times to come.

Warcraft  Day of the Dragon Book
Score: 4
From 15 Ratings

Warcraft Day of the Dragon


  • Author : Richard A. Knaak
  • Publisher : Simon and Schuster
  • Release Date : 2001-12-05
  • Genre: Fiction
  • Pages : 389
  • ISBN 10 : 9780743423151

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Warcraft Day of the Dragon Excerpt :

In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of man in relative peace and harmony -- until the arrival of the demonic army known as Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of WarCraft A terrifying upheaval among the highest ranks of the world's Wizards sends the maverick Mage, Rhonin, on a perilous journey into the Orc-controlled lands of Khaz Modan. What Rhonin uncovers is a vast, far-reaching conspiracy, darker than anything he ever imagined -- a threat that will force him into a dangerous alliance with ancient creatures of air and Þre if the world of Azeroth is to see another dawn.

World of Warcraft  Chronicle Book
Score: 3
From 1 Ratings

World of Warcraft Chronicle


  • Author : BLIZZARD ENTERTAINMENT
  • Publisher : Dark Horse Comics
  • Release Date : 2016-03-15
  • Genre: Games & Activities
  • Pages : 184
  • ISBN 10 : 9781630085650

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World of Warcraft Chronicle Excerpt :

World of Warcraft: Chronicle Volume 1 is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people. This beautiful hardcover features twenty-five full-page paintings by World of Warcraft artist Peter Lee, as well as a cosmology chart, half a dozen maps charting changes through time, and other line art illustrations by Joseph Lacroix, and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era.

World of Warcraft  Wolfheart Book
Score: 1.5
From 2 Ratings

World of Warcraft Wolfheart


  • Author : Richard A. Knaak
  • Publisher : Simon and Schuster
  • Release Date : 2012-05-29
  • Genre: Fiction
  • Pages : 468
  • ISBN 10 : 9781451605761

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World of Warcraft Wolfheart Excerpt :

Night elf high priestess Tyrande Whisperwind receives a vision about a reluctant human king of Stormwind, who resists an alliance with the worgen to combat the warchief Garrosh Hellscream.

World of Warcraft Chronicle Book
Score: 5
From 1 Ratings

World of Warcraft Chronicle


  • Author : BLIZZARD ENTERTAINMENT
  • Publisher : Dark Horse Comics
  • Release Date : 2018-03-27
  • Genre: Games & Activities
  • Pages : 184
  • ISBN 10 : 9781630089948

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World of Warcraft Chronicle Excerpt :

Blizzard Entertainment and Dark Horse Books are proud to present the third installment of their bestselling World of Warcraft Chronicle series! Like its predecessors, Volume III features beautiful full-color artwork by Peter Lee, Emily Chen, Stanton Feng, and other fan-favorite artists, as well as intricately detailed maps and spot art by Joseph Lacroix. Bolster your knowledge of Warcraftlore with this striking third volume!

Warcraft  Lord of the Clans Book
Score: 4.5
From 12 Ratings

Warcraft Lord of the Clans


  • Author : Christie Golden
  • Publisher : Simon and Schuster
  • Release Date : 2002-01-29
  • Genre: Fiction
  • Pages : 284
  • ISBN 10 : 9780743423168

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Warcraft Lord of the Clans Excerpt :

In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of Man in relative peace and harmony -- until the arrival of the demonic army known as the Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of WARCRAFT Slave. Gladiator. Shaman. Warchief. The enigmatic Orc known as Thrall has been all of these. Raised from infancy by cruel human masters who sought to mold him into their perfect pawn, Thrall was driven by both the savagery in his heart and the cunning of his upbringing to pursue a destiny he was only beginning to understand -- to break his bondage and rediscover the ancient traditions of his people. Now the tumultuous tale of his life's journey -- a saga of honor, hatred, and hope -- can at last be told....

Beginning Lua with World of Warcraft Add ons Book

Beginning Lua with World of Warcraft Add ons


  • Author : Paul Emmerich
  • Publisher : Apress
  • Release Date : 2009-12-19
  • Genre: Computers
  • Pages : 500
  • ISBN 10 : 9781430223726

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Beginning Lua with World of Warcraft Add ons Excerpt :

If you play World of Warcraft, chances are you know what Deadly Boss Mods is: it's the most widely downloaded modification available for World of Warcraft, considered required software for many professional raid guilds, and arguably the most popular modern video game mod in history. Paul Emmerich, the author of Deadly Boss Mods, will take you from novice to elite with his approachable, up-to-date guide to building add-ons for the most popular video game in history. Using the powerful Lua scripting language and XML, you'll learn how to build and update powerful mods that can fundamentally remake your World of Warcraft experience and introduce you to the field of professional software development. Beginning Lua with World of Warcraft Add-ons teaches you the essentials of Lua and XML using exciting code examples that you can run and apply immediately. You'll gain competence in Lua specifics like tables and metatables and the imperative nature of Lua as a scripting language. More advanced techniques like file persistence, error handling, and script debugging are made clear as you learn everything within the familiar, exciting context of making tools that work in Azeroth. You'll not only learn all about the World of Warcraft application programming interface and programming, and gain coding skills that will make all your online friends think you're a coding god, but also gain hands-on Lua scripting experience that could translate into an exciting job in the video game industry!

EGods Book

EGods


  • Author : William Sims Bainbridge
  • Publisher : Oxford University Press
  • Release Date : 2013-04-04
  • Genre: Computers
  • Pages : 337
  • ISBN 10 : 9780199935819

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EGods Excerpt :

William Bainbridge contends that the worlds of massively multiplayer online roleplaying games provide a new perspective on the human quest, one that combines the arts and simulates most aspects of real life. The quests in gameworlds also provide meaning for human action, in terms of narratives about achieving goals by overcoming obstacles.

World of Warcraft Atlas Book

World of Warcraft Atlas


  • Author : Brady Games
  • Publisher : Brady
  • Release Date : 2005
  • Genre: Games
  • Pages : 191
  • ISBN 10 : 0744004411

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World of Warcraft Atlas Excerpt :

BradyGames' World of WarCraft Atlas includes the following: Complete resource detailing each area of this expansive MMORPG. Maps are provided for every area including all regions and major cities. Each illustration shows critical locations and characters such as NPCs, enemies, mobs, shops, merchants, flight points, entry and exit points from regions and where they lead. As an added bonus, cross-referenced indices of all information are also provided for ease of use. Platform: PC CD-ROM Genre: MMORPG This product is available for sale worldwide.

Sylvanas  World of Warcraft  Book

Sylvanas World of Warcraft


  • Author : Christie Golden
  • Publisher : Random House Worlds
  • Release Date : 2022-03-29
  • Genre: Fiction
  • Pages : 391
  • ISBN 10 : 9780399594199

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Sylvanas World of Warcraft Excerpt :

NATIONAL BESTSELLER • The epic, definitive story of Sylvanas Windrunner, one of World of Warcraft’s most enduring and iconic characters, as chronicled by bestselling author Christie Golden. Ranger-General. Banshee Queen. Warchief. Sylvanas Windrunner has borne many titles. To some, she is a hero—to others, a villain. But whether in pursuit of justice, vengeance, or something more, Sylvanas has always sought to control her own destiny. The power to achieve her goals has never been closer, as Sylvanas works alongside the Jailer to liberate all Azeroth from the prison of fate. Her final task? Secure the fealty of their prisoner—King Anduin Wrynn. To succeed, Sylvanas will be forced to reflect on the harrowing path that brought her to the Jailer’s side and to reveal her truest self to her greatest rival. Here, Sylvanas’s complete story is laid bare: the breaking of the Windrunner family and her rise to Ranger- General; her own death at the hands of Arthas and her renewed purpose in founding the Forsaken; the moment she first beheld the Maw and understood the true consequences of what lay beyond the veil of death. But as her moment of victory draws near, Sylvanas Windrunner will make a choice that may ultimately come to define her. A choice that’s hers to make.

Virtual Sociocultural Convergence Book

Virtual Sociocultural Convergence


  • Author : William Sims Bainbridge
  • Publisher : Springer
  • Release Date : 2016-07-06
  • Genre: Computers
  • Pages : 260
  • ISBN 10 : 9783319330204

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Virtual Sociocultural Convergence Excerpt :

This book explores the remarkable sociocultural convergence in multiplayer online games and other virtual worlds, through the unification of computer science, social science, and the humanities. The emergence of online media provides not only new methods for collecting social science data, but also contexts for developing theory and conducting education in the arts as well as technology. Notably, role-playing games and virtual worlds naturally demonstrate many classical concepts about human behaviour, in ways that encourage innovative thinking. The inspiration derives from the internationally shared values developed in a fifteen-year series of conferences on science and technology convergence. The primary methodology is focused on sending avatars, representing classical social theorists or schools of thought, into online gameworlds that harmonize with, or challenge, their fundamental ideas, including technological determinism, urban sociology, group formation, freedom versus control, class stratification, linguistic variation, functional equivalence across cultures, behavioural psychology, civilization collapse, and ethnic pluralism. Researchers and students in the social and behavioural sciences will benefit from the many diverse examples of how both qualitative and quantitative science of culture and society can be performed in online communities of many kinds, even as artists and gamers learn styles and skills they may apply in their own work and play.